Thursday, July 8, 2010

Ultima Online, UO

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Thriving community? HA! More like a grape dying on the vine. UO's community consists of mostly gold farmers and speed hackers. The game is OVERRUN with bugs, exploits, hacks, and is basically falling apart. Starting a new charatcer is practially impossible considering the outrageous costs of everything, which sends most, if not all, new players into the clutches of gold farmers. The economy is shot, completely.
EA has done nothing to fix any of the problems the game has been suffering from since AOS and things continue to degrade. As for the "new race", gargolyes are over powered and currently dominate EVERYTHING. Playing as anything else is pointless. Artifacts still dominate every aspect of the game. Play a garg in full arti suit and youre practially in god mode.
Skill are STILL dependent on power scrolls. Unless youre 120.0% in a skill, its worthless. GM still means nothing. Crafting is uttlery pointless, even with Imbuning, because artifacts are still king. Not to mention many of the skills that were completely gimped when AOS came out are still broken and useless.
The post above reads like a press release from EA typed up by one of their developers, packed with lies and empty self promotion. Bascially, no one can believe a word of it. The truth is, UO is dead. There is one hope for it, but EA is too arrogant and flat out STUPID to do it. The game is run by morons who still, STILL, think they can make UO into a 12 million subscription a month WoW killer. UO was never meant to be mainstream, it was meant to be niche, and the second EA strayed from that path with UO, they doomed it.
Bottom line: The State of UO = dead